Saturday, February 16, 2008

C# Interview Questions

Check out for C# interview questions.

3 comments:

Satya said...

1.What’s the implicit name of the parameter that gets passed into the class’ set method? Value, and its datatype depends on whatever variable we’re changing.

2.How do you inherit from a class in C#? Place a colon and then the name of the base class. Notice that it’s double colon in C++.

3.Does C# support multiple inheritance? No, use interfaces instead.

4.When you inherit a protected class-level variable, who is it available to? Classes in the same namespace.

5.Are private class-level variables inherited? Yes, but they are not accessible, so looking at it you can honestly say that they are not inherited. But they are.

6.Describe the accessibility modifier protected internal. It’s available to derived classes and classes within the same Assembly (and naturally from the base class it’s declared in).

7.C# provides a default constructor for me. I write a constructor that takes a string as a parameter, but want to keep the no parameter one. How many constructors should I write? Two. Once you write at least one constructor, C# cancels the freebie constructor, and now you have to write one yourself, even if there’s no implementation in it.

8.What’s the top .NET class that everything is derived from? System.Object.

9.How’s method overriding different from overloading? When overriding, you change the method behavior for a derived class. Overloading simply involves having a method with the same name within the class.

10.What does the keyword virtual mean in the method definition? The method can be over-ridden.

11.Can you declare the override method static while the original method is non-static? No, you can’t, the signature of the virtual method must remain the same, only the keyword virtual is changed to keyword override.

12.Can you override private virtual methods? No, moreover, you cannot access private methods in inherited classes, have to be protected in the base class to allow any sort of access.

13.Can you prevent your class from being inherited and becoming a base class for some other classes? Yes, that’s what keyword sealed in the class definition is for. The developer trying to derive from your class will get a message: cannot inherit from Sealed class WhateverBaseClassName. It’s the same concept as final class in Java.

14.Can you allow class to be inherited, but prevent the method from being over-ridden? Yes, just leave the class public and make the method sealed.

15.What’s an abstract class? A class that cannot be instantiated. A concept in C++ known as pure virtual method. A class that must be inherited and have the methods over-ridden. Essentially, it’s a blueprint for a class without any implementation.

16.When do you absolutely have to declare a class as abstract (as opposed to free-willed educated choice or decision based on UML diagram)? When at least one of the methods in the class is abstract. When the class itself is inherited from an abstract class, but not all base abstract methods have been over-ridden.

17.What’s an interface class? It’s an abstract class with public abstract methods all of which must be implemented in the inherited classes.

18.Why can’t you specify the accessibility modifier for methods inside the interface? They all must be public. Therefore, to prevent you from getting the false impression that you have any freedom of choice, you are not allowed to specify any accessibility, it’s public by default.

19.Can you inherit multiple interfaces? Yes, why not.

20.And if they have conflicting method names? It’s up to you to implement the method inside your own class, so implementation is left entirely up to you. This might cause a problem on a higher-level scale if similarly named methods from different interfaces expect different data, but as far as compiler cares you’re okay.

Satya said...

1.What’s the difference between an interface and abstract class? In the interface all methods must be abstract; in the abstract class some methods can be concrete. In the interface no accessibility modifiers are allowed, which is ok in abstract classes.

2.How can you overload a method? Different parameter data types, different number of parameters, different order of parameters.

3.If a base class has a bunch of overloaded constructors, and an inherited class has another bunch of overloaded constructors, can you enforce a call from an inherited constructor to an arbitrary base constructor? Yes, just place a colon, and then keyword base (parameter list to invoke the appropriate constructor) in the overloaded constructor definition inside the inherited class.

4.What’s the difference between System.String and System.StringBuilder classes? System.String is immutable; System.StringBuilder was designed with the purpose of having a mutable string where a variety of operations can be performed.

5.What’s the advantage of using System.Text.StringBuilder over System.String? StringBuilder is more efficient in the cases, where a lot of manipulation is done to the text. Strings are immutable, so each time it’s being operated on, a new instance is created.

6.Can you store multiple data types in System.Array? No.

7.What’s the difference between the System.Array.CopyTo() and System.Array.Clone()? The first one performs a deep copy of the array, the second one is shallow.

8.How can you sort the elements of the array in descending order? By calling Sort() and then Reverse() methods.

9.What’s the .NET datatype that allows the retrieval of data by a unique key? HashTable.

Satya said...

1.What is Boxing and UnBoxing?
Boxing is implicit conversion of ValueTypes to Reference Types (Object) .
UnBoxing is explicit conversion of Reference Types (Object) to its equivalent ValueTypes. It requires type-casting.

2.Can multiple catch blocks be executed for a single try statement?
No. Once the proper catch block processed, control is transferred to the finally block (if there are any).

3.Explain the three services model commonly know as a three-tier application.
Presentation (UI), Business (logic and underlying code) and Data (from storage or other sources).

4.What is the syntax to inherit from a class in C#?
Place a colon and then the name of the base class.
Example: class MyNewClass : MyBaseClass

5.Can you prevent your class from being inherited by another class?
Yes. The keyword "sealed" will prevent the class from being inherited.

6.Can you allow a class to be inherited, but prevent the method from being over-ridden?
Yes. Just leave the class public and make the method sealed.

7.What's an abstract class?
A class that cannot be instantiated. An abstract class is a class that must be inherited and have the methods overridden. An abstract class is essentially a blueprint for a class without any implementation.

8.When do you absolutely have to declare a class as abstract?
a. When the class itself is inherited from an abstract class, but not all base abstract methods have been overridden.
b. When at least one of the methods in the class is abstract.

9.What is an interface class?
Interfaces, like classes, define a set of properties, methods, and events. But unlike classes, interfaces do not provide implementation. They are implemented by classes, and defined as separate entities from classes.

10.What happens if you inherit multiple interfaces and they have conflicting method names?
It's up to you to implement the method inside your own class, so implementation is left entirely up to you. This might cause a problem on a higher-level scale if similarly named methods from different interfaces expect different data, but as far as compiler cares you're okay.
To Do: Investigate

11.What's the difference between an interface and abstract class?
In an interface class, all methods are abstract - there is no implementation. In an abstract class some methods can be concrete. In an interface class, no accessibility modifiers are allowed. An abstract class may have accessibility modifiers.

12.What is the difference between a Struct and a Class?
Structs are value-type variables and are thus saved on the stack, additional overhead but faster retrieval. Another difference is that structs cannot inherit.

13.What does the keyword "virtual" declare for a method or property?
The method or property can be overridden.

14.How is method overriding different from method overloading?
When overriding a method, you change the behavior of the method for the derived class. Overloading a method simply involves having another method with the same name within the class.

15.Can you declare an override method to be static if the original method is not static?
No. The signature of the virtual method must remain the same. (Note: Only the keyword virtual is changed to keyword override)

16.What are the different ways a method can be overloaded?
Different parameter data types, different number of parameters, different order of parameters.

17.If a base class has a number of overloaded constructors, and an inheriting class has a number of overloaded constructors; can you enforce a call from an inherited constructor to a specific base constructor?
Yes, just place a colon, and then keyword base (parameter list to invoke the appropriate constructor) in the overloaded constructor definition inside the inherited class.

18.What's the difference between // comments, /* */ comments and /// comments?
Single-line comments, multi-line comments, and XML documentation comments.

19.How do you generate documentation from the C# file commented properly with a command-line compiler?
Compile it with the /doc switch.